-- Justice - Tempest Rush - Monk --
Gear
HeadDecree of Justice
(Patterns of Justice Set Piece)
(2) Sweeping Wind gains the effect of every rune and increases movement speed by 5% per stack.
(4) Attacking with Tempest Rush reduces damage taken by 50% and increases Spirit Regeneration by 50.
(6) Attacking with Tempest Rush while Sweeping Wind is active will temporarily increase the size of Sweeping Wind, and increases all damage by 15,000%.
TorsoLamellars of Justice
(Patterns of Justice Set Piece)
HandsBazubands of Justice
(Patterns of Justice Set Piece)
LegsMountains of Justice
(Patterns of Justice Set Piece)
ShouldersMirrors of Justice
(Patterns of Justice Set Piece)
FeetCaptain Crimson's Waders
(Captain Crimson's Trimmings Set Piece)
(2) Regenerates 6000 Life per Second; Reduces cooldown of all skills by 10.0%.
(3) +50 Resistance to All Elements; Reduces all resource costs by 10%.
WaistCaptain Crimson's Silk Girdle
(Captain Crimson's Trimmings Set Piece)
WristsCesar's MementoEnemies take 600–800% increased damage from Tempest Rush for 5 seconds after the Monk hits them with Blind, Freeze, or Stun.
Weapons
WeaponWon Khim LauHitting with Tempest Rush will activate Cyclone Strike, and both skills deal 500-600% increased damage.-
Off-handVengeful WindIncreases the maximum stack count of Sweeping Wind by 10 and increases the damag
Jewelry
AmuletSquirt's NecklaceWhile not taking damage, damage dealt is increased by up to 100% and damage taken is increased by up to 50%.
Ring #1Convention Of ElementsGain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
Ring #2Obsidian Ring of the ZodiacReduces the remaining cooldown of one of the skills by 1 second when hitting with a resource-spending attack.
Kanai's Cube
WeaponBalance
[2h Daibo]
Tempest Rush deals 450-600% increased damage, and when it hits 3 or fewer enemies, it gains 100% Critical Hit Chance.
ArmorStone Gauntlets
[Gloves]
Getting hit increases your armor by 50%, but reduces your movement speed by 15% and attack speed by 20%. This effect stacks up to 5 times.
(movement speed penalty negated through Epiphany)
JewelryRing of Royal Grandeur [Ring]Reduces the number of items needed for set bonuses by 1 (to a minimum of 2)
Gems
Amulet GemBane of the TrappedPrimary: Increase damage against enemies under the effects of control-impairing effects by (15.00+Rank*0.3)%.
Secondary: Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
Ring #1 GemBane of the StrickenPrimary: Each attack you make against an enemy increases the damage it takes from your attacks by (0.80+Rank*0.01)%.
Secondary: Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
Ring #2 GemTaegukPrimary: Gain (2.00+Rank*0.04)% increased damage for 1.5 seconds when you spend resource on a channeled skill. This effect stacks up to 10 times.
Secondary: Gain 2.0% increased Armor for every stack. (Requires Rank 25)
Helm GemFlawless Royal TopazReduces all resource costs by 12.5%.
Weapon GemFlawless Royal EmeraldCritical Hit Damage Increased by 130.0%
Other OffenseFlawless Royal Topaz+280 Intelligence
Other DefenseFlawless Royal Diamond+78 Resistance to All Elements
Active Skills - Runes
ASkill: Blinding Flash
Rune: Faith in the Light
Blinding Flash: [Defensive]
Cooldown: 15 seconds
Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.
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Faith in the Light: for 3 seconds after using Blinding Flash, Monk's damage done increases by 29%. This bonus is not multiplicative with other similar modifiers (unlocked at level 55).
RTSkill: Tempest Rush
Rune: Flurry
Tempest Rush: [Secondary]
Cost: 30 Spirit
Charge directly through your enemies, dealing 390% weapon damage while running.
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Flurry: damage type changes to Cold. While channeling, the Monk builds up Flurry stacks, up to 100, at the rate of 3 stacks per tick. When the channeling stops, all enemies within 15 yards of the Monk suffer 90% damage as Cold for every stack of Flurry. The stacks are cleared after the blast (unlocked at level 33).
XSkill: Sweeping Wind
Rune:
Sweeping Wind: [Techniques]
Cost: 75 Spirit
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.
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: no rune chosen
YSkill: Epiphany
Rune: Desert Shroud
Epiphany: [Focus]
Cooldown: 60 seconds
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.
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Desert Shroud: also reduces all unsaved damage taken by 50% for the duration.
BSkill: Serenity
Rune: Ascension
Serenity: [Defensive]
Cooldown: 16 seconds
You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects.
This ability does not start its cooldown until after its effects expire.
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Ascension: increases the duration to 4 seconds (unlocked at level 47).
RBSkill: Mantra of Salvation
Rune: Agility
Mantra of Salvation: [Mantras]
Cost: 50 Spirit
Active: You and nearby allies gain an additional 20% increased resistance to all elements for 3 seconds.
Passive: You and your allies within 60 yards gain 20% increased resistance to all elements.
Only one Mantra may be active at a time.
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Agility: also passively gives the Monk and the other allies a 35% increased chance to dodge incoming attacks.
Passive Skills
IBeacon of YtarReduce all cooldowns by 20%.
IIHarmony40% of your single elemental resistances from items instead increases your resistance to all elements.
IIISeize the InitiativeDealing damage to enemies above 75% Life increases your attack speed by 30% for 4 seconds.
IVThe Guardian's PathWhile dual-wielding, you gain a 35% chance to dodge incoming attacks. While using a two-handed weapon, all Spirit generation is increased by 15%.
Options
Off-handPig StickerExtra Attack speed - Make sure to roll with even more attack speed