-- Natalya's Vengeance - Demon Hunter --
Hands Natalya's Touch
(Natalya's Vengeance Set Piece)
Natalya's Vengeance Set
(2) Reduce the cooldown of Rain of Vengeance by 4 seconds when you hit with a Hatred-generating attack or Hatred-spending attack.
(4) Rain of Vengeance deals 100% increased damage.
(6) After casting Rain of Vengeance, deal 14,000% increased damage and take 60% reduced damage for 10 seconds.
Feet Natalya's Bloody Footprints
(Natalya's Vengeance Set Piece)
Head Natalya's Sight
(Natalya's Vengeance Set Piece)
Legs Natalya's Leggings
(Natalya's Vengeance Set Piece)
Shoulders Aughild's Power
(Aughild's Authority Set Piece)
Aughild's Authority Set
(2) Reduces damage taken by 15%.
      Increases damage dealt by 30%.
(3) Reduces damage from elites by 30.0%
      Increases damage against elites by 30.0%
Wrists Aughild's Search
(Aughild's Authority Set Piece)
Torso The Cloak of the Garwulf Companion - Wolf Companion now summons 3 wolves.
Waist Hellcat Waistguard Grenades have a chance to bounce 4 times dealing an additional 50% damage on each bounce.
This bonus is increased to 800% on the final bounce. [3 - 5]
Weapon Dawn
[1-hand Crossbow]
Reduce the cooldown of Vengeance by 62%. [50 - 65]%
Off-hand Sin Seekers Rapid Fire no longer has a channel cost.
Amulet Traveler's Pledge
(Endless Walk Set Piece)
Endless Walk Set
(2) While moving, damage taken is reduced by up to 50%.
      While standing still, damage dealt is increased by up to 100%.
Ring #1 The Compass Rose
(Endless Walk Set Piece)
Ring #2 Natalya's Reflection * See Natalya's Vengeance Set above
Kanai's Cube
Weapon Wojahnni Assaulter
[1-hand Crossbow]
Rapid Fire increasingly deals 95% increased damage while channeling. Stacks up to 30 times. [75 - 100]%
Armor Mantle of Channeling
While channeling Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 20-25% increased damage and take 25% reduced damage.
Jewelry Ring of Royal Grandeur
Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
Amulet Gem Bane of the Stricken Primary: Each attack you make against an enemy increases the damage it takes from your attacks by (0.80+Rank*0.01)%.
Secondary: Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
Ring #1 Gem Pain Enhancer Primary: Critical hits cause the enemy to bleed for (2500.0+Rank*50)% weapon damage as Physical over 3 seconds.
Secondary: Gain Blood Frenzy, granting you 3% increased Attack Speed for each bleeding enemy within 20 yards. (Requires Rank 25)
Ring #2 Gem Bane of the Trapped Primary: Increase damage against enemies under the effects of control-impairing effects by (15.00+Rank*0.3)%.
Secondary: Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
Helm Gem Flawless Royal Diamond Reduces cooldown of all skills by 12.5%.
Weapon Gem Flawless Royal Emerald Critical Hit Damage Increased by 130.0%
Other Offense Flawless Royal Emerald +280 Dexterity
Other Defense Flawless Royal Ruby +280 Strength
Active Skills - Runes
A Skill: Rain of Vengeance
Rune: Dark Cloud
Rain of Vengeance: [Archery]
Cooldown: 30 seconds
Fire a massive volley of arrows at a large area. Arrows fall from the sky dealing 1500% weapon damage over 5 seconds to all enemies in the area.
Requires Bow
Dark Cloud: reduces area of effect to 8 yard radius, but makes it home at enemies, instantly moving to the closest target. Increases damage and duration to 3500% damage as Physical over 8 seconds.
RT Skill: Rapid Fire
Rune: Bombardment
Rapid Fire: [Secondary]
Cost: 20 Hatred initially, and an additional 6 Hatred while channeling
Rapidly fire for 685% weapon damage as Physical.
Requires Bow
Bombardment: damage type changes to Fire, and arrows are replaced with grenades, decreasing damage to 545% per tick, but adding an 8 yard blast radius.
X Skill: Vengeance
Rune: Dark Heart
Vengeance: [Devices]
Cooldown: 90 seconds
Turn into the physical embodiment of Vengeance for 20 seconds.
Side Guns: Gain 4 additional piercing shots for 60% weapon damage each on every attack.
Homing Rockets: Shoot 2 rockets at nearby enemies for 80% weapon damage each on every attack.
Vengeance: Gain 40% increased damage.
Dark Heart: Damage type of side arms changes to Lightning, and while Vengeance is active, all damage taken is reduced by 50%. (unlocked at level 63).
Y Skill: Smoke Screen
Rune: Vanishing Powder
Smoke Screen: [Defensive]
Cost: 14 Discipline
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Vanishing Powder: removes the Discipline cost altogether, increasing cooldown to 6 seconds instead.
B Skill: Preparation
Rune: Focused Mind
Preparation: [Hunting]
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Focused Mind: gain 45 Discipline over 15 seconds instead of restoring it immediately (stacks with normal Discipline regeneration).
RB Skill: Companion
Rune: Wolf Companion
Companion: [Hunting]
Cooldown: 30 seconds
Active: Your raven deals an additional 500% damage on its next attack.
Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
Wolf Companion: summons a wolf instead of the raven. Upon empowerment, the wolf will howl, multiplicatively increasing all damage done by allies within 60 yards by +15%. Howl lasts 10 seconds. Like the spider, the wolf hits multiple enemies at once in front of itself.
Passive Skills
I Ambush You deal 40% additional damage to enemies above 75% health.
II Grenadier Increase the damage of grenades by 10%.
Increase the explosion size of grenades by 20%.
Upon death, you drop a giant grenade that explodes for 1000% weapon damage as Fire.
III Cull the Weak Increase damage against Slowed or Chilled enemies by 20%.
IV Awareness When you receive fatal damage, you instead vanish for 2 seconds and regenerate 50% of maximum Life.
This effect may occur once every 60 seconds.
Ring Elusive Ring After casting Shadow Power, Smoke Screen, or Vault, take 50% reduced damage for 8 seconds. [50 - 60]%
[Swap back to Natalya's Embrace chest]
Ring Convention of Elements Gain 179% increased damage to a single element for 4 seconds. This non-static effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison. [150 - 200]%
[Swap back to Natalya's Embrace chest]