-- Blessed Hammerdin - Crusader -- | ||
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Gear | ||
Head | Crown of the Light (Seeker of the Light Set Piece) | (2) Every use of Blessed Hammer that hits an enemy reduces the cooldown of Falling Sword and Provoke by 1 second. (4) You take 50% less damage for 8 seconds after landing with Falling Sword. (6) Increase the damage of Blessed Hammer by 15,000% and Falling Sword by 1,000%. |
Shoulders | Mountain of the Light (Seeker of the Light Set Piece) | |
Torso | Heart of the Light (Seeker of the Light Set Piece) | |
Feet | Foundation of the Light (Seeker of the Light Set Piece) | |
Hands | Will of the Light (Seeker of the Light Set Piece) | |
Legs | Captain Crimson's Thrust (Captain Crimson's Trimmings Set Piece) | (2) Regenerates 6000 Life per Second Reduces cooldown of all skills by 20.0%. Reduces all resource costs by 20.0%. (3) Damage dealt is increased by your percentage of cooldown reduction. Damage taken is reduced by your percentage of cost reduction. |
Waist | Captain Crimson's Silk Girdle (Captain Crimson's Trimmings Set Piece) | |
Wrists | Strongarm Bracers | Enemies hit by knockbacks suffer 20–30% more damage for 6 seconds |
Weapons | ||
Weapon | Justinian's Mercy | Blessed Hammer gains the effect of the Dominion rune |
Off-hand | Guard of Johanna | Blessed Hammer damage is increased by 200–250% for the first 3 enemies it hits. |
Jewelry | ||
Amulet | The Traveler's Pledge (Endless Walk Set Piece) | (2) While moving, damage taken is reduced by up to 50%. While standing still, damage dealt is increased by up to 100%. |
Ring #1 | The Compass Rose (Endless Walk Set Piece) | |
Ring #2 | Unity | All damage taken is split between wearers of this item |
Kanai's Cube | ||
Weapon | Johanna's Argument [1-hand Flail] | Increases the attack speed and damage of Blessed Hammer by 100% |
Armor | Blessed of Haull [Waist] | Justice spawns a Blessed Hammer when it hits an enemy. |
Jewelry | Ring of Royal Grandeur [Ring] | Reduces the number of items needed for set bonuses by 1 (to a minimum of 2) |
Gems | ||
Amulet Gem | Simplicity's Strength | Primary: Increase the damage of primary skills by (25.00+Rank*0.5)%. Secondary: Primary skills heal you for 4% of maximum Life on hit. (Requires Rank 25) |
Ring #1 Gem | Boyarsky's Chip | Primary: Adds (16000+Rank*800) Thorns. Secondary: Taunt the first enemy hit by your Primary skills for 2 seconds. (Requires Rank 25) |
Ring #2 Gem | Bane of the Trapped | Primary: Increase damage against enemies under the effects of control-impairing effects by (15.00+Rank*0.3)%. Secondary: Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25) |
Helm Gem | Flawless Royal Diamond | Reduces cooldown of all skills by 12.5%. |
Weapon Gem | Flawless Royal Emerald | Critical Hit Damage Increased by 130.0% |
Other Offense | Flawless Royal Ruby | +280 Strength |
Other Defense | Flawless Royal Diamond | +78 Resistance to All Elements |
Active Skills - Runes | ||
A | Skill: Blessed Hammer Rune: Limitless | Blessed Hammer: [Secondary] Cost: 10 Wrath Summon a blessed hammer that spins around you, dealing 320% weapon damage as Holy to all enemies hit. --- Limitless: Increase the damage of Blessed Hammer to 640% weapon damage as Holy and increase its area of effect by 20 yards. |
RT | Skill: Justice Rune: Crack | Justice: [Primary] Generate: 5 Wrath per attack Hurl a hammer of justice at your enemies, dealing 245% weapon damage. --- Crack: When the hammer hits an enemy, there is an 100% chance it will crack into 2 smaller hammers that fly out and deal 245% weapon damage as Holy. |
X | Skill: Akarat's Champion Rune: Prophet | Akarat's Champion: [Conviction] Cooldown: 90 seconds Explode with the power of your order, increasing your damage by 35% and increasing your Wrath regeneration by 5 for 20 seconds. --- Prophet: Gain 150% additional Armor while Akarat's Champion is active. The first time you take fatal damage while Akarat's Champion is active, you will be returned to full health. |
Y | Skill: Falling Sword Rune: Rapid Descent | Falling Sword: [Conviction] Cost: 25 Wrath Cooldown: 30 seconds Launch yourself into the heavens and come crashing down on your enemies, dealing 1700% weapon damage to everything within 14 yards of where you land. This ability does not start its cooldown until after its effects expire. --- Rapid Descent: Reduce the cooldown by 1 second for each enemy hit by Falling Sword. The cooldown cannot be reduced below 10 seconds. |
B | Skill: Provoke Rune: Charged Up | Provoke: [Utility] Cooldown: 20 seconds Generate: 30 Wrath Taunt all nearby enemies and instantly generate an additional 5 Wrath for every enemy taunted. Taunted enemies will focus their attention on you for 4 seconds. --- Charged Up: For 4 seconds after casting Provoke, any damage you deal will also deal 50% weapon damage as Lightning. |
RB | Skill: Consecration Rune: Shattered Ground | Consecration: [Defensive] Cooldown: 30 seconds Consecrate the ground 20 yards around you for 10 seconds. You and your allies heal for 32,185 Life per second while standing on the consecrated ground. --- Shattered Ground: Enemies standing on consecrated ground take 155% weapon damage as Fire per second. |
Passive Skills | ||
I | Fervor | While wielding a one-handed weapon, your attack speed is increased by 15% and all cooldowns are reduced by 15%. |
II | Holy Cause | The amount of damage dealt by your weapon is increased by 10%. Whenever you deal Holy damage, you heal up to 1% of your total Life. |
III | Finery | Gain 1.5% Strength for every gem socketed into your gear. |
IV | Blunt | Increase the damage of Justice and Blessed Hammer by 20%. |
Options | ||
Feet | Captain Crimson's Waders | Use the "Light" set piece you get and fill in with the Captain Crimson's piece |
Legs | Towers of the Light | |
Wrist | Gabriel's Vambraces | If Blessed Hammer (the hammer itself, not secondary blasts) deals damage to 3 enemies or less, it refunds 75-100% of Wrath cost. |
2-hand Sword | Faithful Memory | Each enemy hit by Falling Sword increases the damage of Blessed Hammer by 60-80% for 10 seconds. This effect stacks up to 10 times. |
Legs | Hammer Jammers | Enemies hit by Blind, Immobilize, Freeze or Stun take 300-400% more damage from Blessed Hammers for 10 seconds. |